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Animation Compilation - November 2020 (BA-3D01)

An Animation Compilation of all the projects I was given this term to produce. Ball Bounce 01's only focus was timing, squash and stretch weren't a factor yet. Ball Bounce 02 focused on timing, squash and stretch. Pendulum's focus was the tail, to have it move and follow realistically. Ball & Tail is the classic animation test, I decided to have some fun and have the little guy appear in a more skatepark environment. Inanimate Object was made to be a stylized animation that focused on squash and stretch.
Everything was rendered inside of Blender.
All Ball objects, including the Pendulum (and it's rig) and Ball & Tail were provided by The Open Window Institute.
The Ball Bounce 02, Ball & Tail and Inanimate Object rigs were all made by myself.
Textures inside of the Inanimate Object scene were all found at:
Texture Haven (https://texturehaven.com/)
cc0 Textures (https://cc0textures.com/)

Animation Compilation.

Ball Bounce 01. Only timing, no squash and stretch added.

Ball Bounce 02. Timing, squash and stretch added.

Pendulum. Basic tail following.

Ball & Tail. Basic ball & tail animation that everyone's seen 100 times.

Inanimate Object. Had to make a stylized animation focusing on squash and stretch.